As subject states. I have a sneaking suspicion that the average # is significantly less than 8 hours.
For me, it's 7~ hours a day if I plan correctly. This generally means loading easier tasks in the morning, and gradually increasing difficulty (as opposed to do all the hard **** all day everyday.)
If the tasks I have lined up are highly creative based (aka. there's no reference material, there's no reference projects, it's green and clean) it significantly shortens my ability; I can maintain this state to 1-3 hours max a day without diminishing returns/negative throughput from the future. I noticed this applies outside of work with activates such as creating vocal covers, sim racing,
Now if it's basic tasks that have a repeatable pattern (example: physically building something with clear instructions), I can keep going until I'm bored/hungry/need sleep, then I'm quitting; takes generally 2 weeks to a month.
Just curious what the "honest answers" are for this question
For me, it's 7~ hours a day if I plan correctly. This generally means loading easier tasks in the morning, and gradually increasing difficulty (as opposed to do all the hard **** all day everyday.)
If the tasks I have lined up are highly creative based (aka. there's no reference material, there's no reference projects, it's green and clean) it significantly shortens my ability; I can maintain this state to 1-3 hours max a day without diminishing returns/negative throughput from the future. I noticed this applies outside of work with activates such as creating vocal covers, sim racing,
Now if it's basic tasks that have a repeatable pattern (example: physically building something with clear instructions), I can keep going until I'm bored/hungry/need sleep, then I'm quitting; takes generally 2 weeks to a month.
Just curious what the "honest answers" are for this question