Playstation 4

Are you hearing what you're saying? i mean REALLY?!

So....a car manufacturer will require that future used car sales will require a % of $$$ to go to them, cuz ya know, if you buy used you're taking money away from them cuz you're not buying a new car?

WHOEVER implements this will get ZERO support from me. I probably drop couple hundred a year on games.

Look at it from another perspective...how willing are you to risk being stuck with a game knowing that there is no used market for it? I'm much more inclined to buy a game, risk not liking it knowing i can turn around and sell it for 20 bucks less. If i get stuck with the game, i MAY purchase one or two a year.....or most likely, i will say screw it and torrent pirate copies....there, you wanna be greedy? How does 100% of zero sound?

Relax. I clearly stated that I don't like the idea. I don't support blocking out used games or purchasing online passes. Just saying I get why developers do this and you nailed it. GREED.
 
Also if developers don't do the online pass thing, they would be providing updates and running servers for people who didnt contribute to their wallet and since when does anyone want to do things for free.

I am against it, but you got to be able to see both sides of the coin.
 
Sorry, i didnt mean to come off as a personal attack. I'm just really starting to get fed up with EVERYONE having their hands in my pocket and lately it seems as though everyone wants to double and triple dip as well.

I'm reading into the PS4 release and they dont even show you the console? just the controller and some vague hardware specs that beat the Xbox 720 in "some" aspects....meeeeh. Also this push towards cloud gaming, and constant networking and bombarding and the PS4 learning which games you play and downloading titles for you etc etc just seems too much...its total overload. Its hilarious how on one aspect we have the society telling us how our kids are becoming hermits and grow up with no in-person interaction skills, and yet the manufacturers want the kids to be glued to the screen 24/7. Why get off the PSN when facebook and other "friend" programs are linked directly to it...no no no Timmy, THIS is the game you should play next, its okay, we already downloaded it for you...

Screw it. all i wanna do is sit down and play a good solid single player storyline game, sort of an interactive movie....who can compete in multiplayer with losers who do nothing but play it 24/7.

I remember getting the GT5 the day it came out and going online and hundreds of thousands of users had stratospheric scores already...

Relax. I clearly stated that I don't like the idea. I don't support blocking out used games or purchasing online passes. Just saying I get why developers do this and you nailed it. GREED.
 
Also if developers don't do the online pass thing, they would be providing updates and running servers for people who didnt contribute to their wallet and since when does anyone want to do things for free.

I am against it, but you got to be able to see both sides of the coin.

They arent doing anything for free...there's still only one person playing online per game sold.
 
Well I don't see it any different than a movie. Those tend to have budgets of a couple hundred million dollars for the block busters, yet I can rent them, I can buy them new (often at a lower price point than a game) or used with out having to pay a fee back to the original copyright holder. Movies don't tend to have bugs that mess up play back either. Maybe developers need to spend with in a reasonable limit..

Well one difference is movie DVDs or Blu-Rays don't have the same amount of online content and replay value as a video game. They're not operating gaming servers, developing updated content and maps, patches, and organizing tournaments. Things that require additional costs beyond the initial development. If they were, you can bet that they'd be charging you a lot more for that DVD. The movie industry is just as profit driven as the game studios. When you rent a movie through a pay per view or stream service, you don't get access to all the extras. If you want that, you gotta pay full price and buy the disc even though stream services like Netflix write out billion dollar royalty cheques to the studios.

As for used movies, if they could control or block that then they would... but they can't because of the First-sale doctrine. Basically when you buy a movie, cd, or book from the original copyright holder, then the new material owner is entitled to the right of selling it, lending it, giving it away, or destroying it. It's why libraries can exist. Note that this does not give you the right to make copies and distribute.

Here's where it gets murky with video games. When you buy a new game, there is an end user license agreement which no one ever reads but ultimately you agree to when you play it. It's essentially a legal binding contract in the eyes of the game developer. The agreement will contain a clause that says the initial purchaser is only a licensee and is not allowed to resell that license. Case law is still unsettled on how to handle this. As for the First-sale doctrine, game studios are trying to exploit a loophole by getting hardware makers like Sony to block used games. It doesn't stop you from selling or buying used games and thus, you're still entitled to your rights under the doctrine but essentially that used game becomes useless.
 
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Im not that much of a gamer, but I have had ever Playstation so far. Used game blocking would be a total deal breaker for me.

I agree with that sentiment. I rarely play but about 1/2 of my 20 games are used. I am never in a rush to get the newest title and refuse to spend huge money on something I only require sporadically. I also like to trade games with other people. So if some or all of the new systems will have that new technology implemented then I will simply not purchase their console - ever. I really don't need it that much.
 
I see functional updates and patches as after purchase service. The price for this service is included in the purchase price of the product. If there's add on's or new maps, levels and so forth then charging for that extra service is warranted.

If your game is advertised and geared toward online server play then I think the cost of that service should be included with the original purchase price. Sell advertising to re-coop your on going running costs. I've already over paid for your product.

I like the used game/car comp, it fits. Buying a new game and having to buy and online pass would be like buying a new car and having to pay extra to reach highway speeds.
 
That was a pretty good unveil..... I think I was more impressed with this trailer:

http://www.gamespot.com/deep-down/videos/deep-down-working-title-ps4-trailer-6404229/ pretty much gameplay for the most-part. I wasn't blown away with the new Killzone but it wasn't bad.

Give it a few years and we'll see some intense stuff coming out/being developed. But now after seeing this, I would rather wait for metal gear solid 5 and see it on the ps4 rather than ps3 (but looks like it's mostly developed so too late :P)
 
Well one difference is movie DVDs or Blu-Rays don't have the same amount of online content and replay value as a video game. They're not operating gaming servers, developing updated content and maps, patches, and organizing tournaments. Things that require additional costs beyond the initial development. If they were, you can bet that they'd be charging you a lot more for that DVD. The movie industry is just as profit driven as the game studios. When you rent a movie through a pay per view or stream service, you don't get access to all the extras. If you want that, you gotta pay full price and buy the disc even though stream services like Netflix write out billion dollar royalty cheques to the studios.

As for used movies, if they could control or block that then they would... but they can't because of the First-sale doctrine. Basically when you buy a movie, cd, or book from the original copyright holder, then the new material owner is entitled to the right of selling it, lending it, giving it away, or destroying it. It's why libraries can exist. Note that this does not give you the right to make copies and distribute.

Here's where it gets murky with video games. When you buy a new game, there is an end user license agreement which no one ever reads but ultimately you agree to when you play it. It's essentially a legal binding contract in the eyes of the game developer. The agreement will contain a clause that says the initial purchaser is only a licensee and is not allowed to resell that license. Case law is still unsettled on how to handle this. As for the First-sale doctrine, game studios are trying to exploit a loophole by getting hardware makers like Sony to block used games. It doesn't stop you from selling or buying used games and thus, you're still entitled to your rights under the doctrine but essentially that used game becomes useless.
I don't play online multiplayer games, so there's no ongoing cost. Just got though indiana jones on the wii, there is zero online content. As for patches, well what are they doing releasing it before its ready? If you rent a game through a streaming service you don't get to transfer the game to some one else either, but with movies they are significantly cheaper to get via Netflix than buying outright
 
That was a pretty good unveil..... I think I was more impressed with this trailer:

http://www.gamespot.com/deep-down/videos/deep-down-working-title-ps4-trailer-6404229/ pretty much gameplay for the most-part. I wasn't blown away with the new Killzone but it wasn't bad.

Give it a few years and we'll see some intense stuff coming out/being developed. But now after seeing this, I would rather wait for metal gear solid 5 and see it on the ps4 rather than ps3 (but looks like it's mostly developed so too late :P)

I was hoping Kojima would make it out. Nvm about blizzard and bungie.

As per the used game thing, nothing is set in stone. Rest assured though, if cloud gaming is really what it's all about, then say goodbye to used games.
 
uhh, actually, lets not. Sony and the rest of the manufacturers need to know they will get their dick slapped if they try something like this.

This is how crap gets done now-a-days...social networking exposes backdoor deals and crooked protectionism. numerous example where a company tried to slip something through and through guerilla social networking it got major exposure and got shut down ASAP.

So PS4 may not have it, but Sony's def trying to slip it through in the future.

 
The used game debate isn't over..... would they really tell people about used game blocking on the console's official announcement? They do want to sell this.....

All they said was "we want our consumers to play their software anywhere".
 
Personally I don't even see the big deal with losing used games. When I look over the used game titles, they are maybe $10 cheaper then buying it brand new, but in all honesty the price usually differs by $5. If I go to bring my used games in for store credit, I get something ridiculous like $2 a game. I'd rather keep them for collection purposes then get $2 for something I paid $50 last year.
 
Personally I don't even see the big deal with losing used games. When I look over the used game titles, they are maybe $10 cheaper then buying it brand new, but in all honesty the price usually differs by $5. If I go to bring my used games in for store credit, I get something ridiculous like $2 a game. I'd rather keep them for collection purposes then get $2 for something I paid $50 last year.

THAT is what you're basing your opinion on? Going to an overpriced store which rip ppl off? How about ppl who sell them on kijiji for 50% off? Tons of people finish a game and sell it for $30 to recoup some of the costs...

In the end, open your mind and realize just because it doesnt fit your small narrow view doesnt mean the rest of the people should be limited.

"well, i dont see a problem with limiting cars to 200hp....i drive a 90hp POS, so should everyone else" arguments get really old.
 
You're going by the EB Games/Gamestop pricing... which is a rip-off either way (please don't tell me you're one of the suckers that buys the "disc warranty" lol)

I wait until bestbuy has that random "new game" price drop to $39.99 for a week, buy it, beat it, then sell it on ebay for $50. Still cheaper for them than buying new and I actually gain something. win-win (well, bigger win for me).
 
Great thread.

I only buy two types of games:

-Used games
-Games on sale/GOTY when they are $15-30

If PS4 banned used games, I would just play PS3 until the new Xbox came out. Then years down the road when PS4 prices are down and half the games are all on clearance then I'd think about it. I don't game online either, so used games are always great for me.
 
The push to kill physical media needs be brought on with a little more aggression. The costs associated with actually producing and distributing physical media could be put towards producing quality and consistent digital distribution infrastructure. Find a better means of associating a person to their account, and being able to easily manage that account on multiple systems, and then sell wares at less than $60/piece.

Pretty much the same system in place with PC's and vendors like Steam (I'd point to Origin, but EA just can't get their **** together). I know many people still rely on physical media, but I'm not one of 'em, so bring on the digital distro. Sell me my brand news at $40/pop, and I'd be more considerate of purchasing fresh.
 
^^ Love it....again, the "i dont use it so i dont need it, nor does anyone else" mentality....

I dont want every company out there to have a database of things we buy and use, its bad enough as it is. I want to be able to go and pay cash.

This push towards getting rid of hard currency, not just in gaming ofcourse but in everything is pissing me off...Its already way to easy for a system to crash and you loose all your ones and zero's that defines who you are and what you're worth.
 
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